Violent Video Games can Turn Kids into Killers

The Universe
(June 01, 2003)

 I had a most  educational and worrying  experience not long ago when  I was invited to try out  some video 'games' played out on a large screen.

They are called "first person shooter" games. The first game  had me assume the role of a  commando seeking  the enemy. My weapons  appeared on the screen, a sniper's rifle, a hand pistol ,  a machine gun and   a  grenade. I choose the machine  gun first.  The game began and  I was moving down an alleyway.

  Suddenly   the 'enemy', soldiers, appeared ahead at an outpost.  I pointed  the machine gun and fired by pushing the button on the controller.  I jumped with surprise.  It  immediately vibrated as the gun on the screen fired off a clip of bullets with the defeating rat-tat-tat. A sensation coursed through my  body as if I was really back on the military  firing range of my cadet military training. The soldiers on screen  cried out and died  spurting blood  my virtual bullets cut them down.   My heartbeat quickened , the adrenalin in my brain was pumping and I was terribly excited.

  It was so realistic I suddenly felt guilty as if  I had shot real  people who had not even threatened or fired at me. I had cold bloodily carried out an preemptive strike without  reason or provocation.

  "Don't worry , it's like that at first, you get used to it" my friend  said. My body count score  appeared and  I  was rewarded and additional point were offered head shots.

  The sniper's rifle appeared and  a person  was  in my sights, I  fired. The loud crack of the rifle made me jump as the  man spun around and toppled from his perch - shot in the head.  Again I was rewarded.  Soldiers  are    trained in marksmanship on a similar computer game.

  I watched my skilled companion  killing the targets ,he smiled  as the bodies fell and the blood flowed.   It was murder as  entertainment. There are no identifiably "good" guys or “bad" guys  that might give a veneer of moral justification.

  Today a large percentage of our youth   hunker down in their rooms  and learn how to wreath violent death on games called Counter strike, Mortal Combat, Grand Auto Theft. Their minds and hearts are surely damaged in some way.

  Parents and educators  have reason to be worried.  The games   desensitize children to the horror of killing another person.  It was very different when we ran about   playing  cowboys and Indians, cops and robbers in the playground.

  In the  first week of April this year  a 14 year old boy went to the cafeteria of his school in Red Lion Area Junior High school ,Pennsylvania, before classes, pulled a gun and with one shot killed his school principle. Then killed himself.

       In 1997,  a boy went to his Kentucky school, pulled out a handgun, took the stance of a marksman and coldly shot a group of students praying  in the corridor. All eight shots hit their intended  targets, most were to the head and chest . Three children died, another was paralyzed.

  The amazing proficiency and marksmanship was all learned on the video game. It was the first time he ever fired a gun, for him it was child's play.

  Experiments prove  that young  experienced game  players who are taken to a real shooting range for the first time are able to shoot with the accuracy of a highly skilled marksman,  and they all shoot for the head .    Need I say more?   Yes  much more. We now know that violent video games create violent   youth  and local government must ban the video parlors.

But parents and community leaders have to pressure the computer companies  to make games that have non-violent content. We owe it to our children and ourselves.  

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